Soul Minibosses: reduced excessive defense and attack rating.Soul of Gluttony: reduced health regeneration and stun attack.Dialon: modified AI and skills to match quest Diablo.Fixed walking issues on Arcane, Sewers and Lair stages.Giyua: increased delay between purify statue spawns, now also drops an essence.Yshari Set: removed block chance, reduced the damage of Valthek's guards to compensate.now uses Apocalypse instead of Knockback Nova and only pierces 25% elemental resistance down from 250%.All bosses now have a new sprite and name.Howling Spirits: no longer freeze minions.Athulua: removed block, increased hp, reduced chance to teleport, now has a 15% chance to drop a Tran Athulua Trophy Fragment.Earth Elemental: now uses Overkill instead of ATMG Sentry.Spirit of Stone: now uses Fortress instead of Broadside.Rakkis Guardsman: halved Guard Tower proc duration on death.Tal Rasha: reduced health and added 50% block chance.Fixed Baal's morph hit recovery animation.Fixed Diablo's morph hit recovery animation.King Koth: renamed to Bul-Kathos, renamed minions.this shrine can no longer spawn the weakest outcomes.Additional Deimoss access scroll will now drop from the miniboss rather than the shrine.Fixed a bug which caused Quov Tsin spawns from Abyssal Shrines to not inherit the level's damage modifier.Phoboss Icy Explosions: randomized pattern.Healing by Abyssal Shrine increased by 200%.Change was made to reduce the burst damage of this ability Apocalypse now deals 25% damage compared to before and hits 4 times over 4 seconds.Reduced the stats gap on the reward charm between 5/6 and 6/6 difficulty, as 6/6 will now be balanced for party play.Ormac's lightning cage now disappears 25% faster and does 20% less damage.Now reduces attack rate by 25 and cast speed by 50 Abyssal Spire movement rate reduction now -15, down from -50.Decreased jewelry drop chance to prevent set jewelry spam (increased in other zones), increased equipment drop chance.Removed front upper wall on Epsilon boss room.Lucion: halved health to adjust for lower damage.Malic: halved burn damage, reduced Hellwave duration.Zagraal: now drops items and has a high chance to drop a random essence.Umbaru Treasure: reduced spell damage max roll to 10%.Ghost Trance: Bonus to All Attributes is now +(11 to 40).Zakarum's Avatar: increased meteor shower proc damage.Sunless Crystal Bird: pierce roll increased to (2 to 5), light radius (-3 to 5).Island of Skartara: required area level is now 115.Combat Shrine: %attack rating bonus down to 10% due to weird way Diablo 2 calculates the value.Fixed a vanilla bug that triggered a quest event when entering act 5 levels above a certain point.Progression with physical damage scaling is a little too easy to execute, with many classes having innate 10x damage multipliers, crafted weapons spawning with high flat values and casters needing less gear optimization ![]()
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